Today Perthro is live on the App Store. No TestFlight invite needed, no joining a waitlist. Search "Perthro" on your iPhone or tap the link, download it, and start tracking your games.
https://apps.apple.com/us/app/perthro/id6764673686
The old TestFlight build is being wound down. Everyone on the beta will need to install the App Store version to keep getting updates. The app you log into will be the same app you already know — nothing about your account, your reviews, or your library changes.
What's new in the App Store build
The public release is version 1.0, and it ships the same feature set the beta has been running for months, plus a few things we polished on the way out:
- Track games you are playing, have played, plan to play, or shelved.
- Rate on a five-star scale and write reviews as long or short as you want.
- Backlog and wishlist with native reordering and a "next up" view.
- Custom lists — year-end favourites, genre binges, whatever you want to group.
- Friends and feed — follow players, see their activity, react and reply.
- Library import from Steam, PlayStation Network, and Xbox Live (achievements and trophies where the platform allows).
- Custom themes to make the app look how you want it to look.
Game data comes from IGDB. If a title is missing, request it there and it shows up in Perthro within about a day.
What staying free means
Perthro is free to download and use. Everything described above is free and will stay free. There is a Pro tier coming later — it covers optional power-user features that are not in the app yet. Nothing that already ships will move behind a paywall.
What happens next
The immediate plan is to keep shipping. The blog will track new builds, feature drops, and the occasional note about what we are learning. If something is broken or missing, contact@rune.art is the fastest way to reach us.
Go download it and let us know what you think. That is the whole point.