Perthro

Guides··7 min read

How to choose a difficulty setting, and when to change it

Easy, Normal, Hard: the menu asks before you know anything about the game. Here's how to answer it.

The difficulty menu is one of the first things many games show you, and one of the hardest to answer. You haven't played anything yet. You don't know how the combat feels or how forgiving the checkpoints are. And yet the game wants you to decide how hard it should be.

The short answer: if you're not sure, pick Normal. It's the setting the game was designed and balanced around, and the one most players choose. Drop lower without guilt if you mainly want the story or rarely play the genre, and go higher if you're experienced and want to be pushed. Then change it whenever the game stops being fun, after checking whether your game locks the setting or ties trophies to it. Here's what each setting usually means and how to know when to switch.

What difficulty settings usually change

Difficulty settings aren't standard. Names vary from game to game, and so do the effects. This table covers the common patterns.

Typical namesWhat usually changesWho it's for
Story, Narrative, Very Light, AssistedEnemies deal far less damage, timing windows widen, resources are generousPlayers who mainly want the story, have little time or need accessibility help
Easy, LightEnemies are weaker and slower to kill youNewcomers to the genre, or anyone who wants a gentle challenge
Normal, Balanced, StandardThe developer's intended experienceThe default for a first playthrough
Hard, Hardcore, No MercyTougher, smarter enemies; fewer resourcesGenre veterans and second playthroughs
Hardest (Grounded, Professional, Legendary)Tight timing, scarce resources, often a stripped-back HUD; often unlocked only after finishing onceMastery and trophy hunters
Custom or assist optionsOne thing at a time: damage taken, game speed, aim help, puzzle skipsPlayers with specific needs or frustrations

Most games describe each option in a line or two. Read it, because "Hard" in one game can mean more enemy health, while in another it means fewer save points or less ammo.

How many players choose easy modes

More than you might think. When EA shared difficulty data for Star Wars Jedi: Survivor in 2023, 14.5% of players had chosen Story Mode, the lowest setting, while only 4% picked the hardest. Official statistics for XCOM 2 showed 32% of finished campaigns were on its easiest setting, Rookie, and 55% on Normal (Veteran). Only 3% were finished on Legend.

One developer of a licensed racing game reported in 2018 that between 70% and 80% of players only ever played on the easiest setting. Their conclusion was that difficulty often reflects how much time people have, not just their skill.

So if you pick an easier setting, you're in large company. And if you're on Normal, you're with the majority.

Celeste screenshot: Madeline climbing the mountain, a game known for its Assist Mode
Celeste screenshot: Madeline climbing the mountain, a game known for its Assist Mode

The best difficulty options let you tune one thing at a time

Some of the most thoughtful difficulty systems don't have levels at all.

Celeste (2018), a notoriously hard platformer, has an Assist Mode that lets you slow the game to as low as 50% speed, turn on infinite stamina, add extra air dashes or become invincible. The game says plainly that it "is intended to be a challenging and rewarding experience," but that "if the default game proves inaccessible to you, we hope that you can still find that experience with Assist Mode." Creator Maddy Thorson has said the goal was to let players "find the challenge level that's right for them."

Hades has a God Mode that grants 20% damage resistance, rising by 2% every time you die, up to a cap of 80%. Supergiant creative director Greg Kasavin described the thinking simply: "What if we just make you a little bit tougher?" Hades II uses the same system, and you can toggle it at any point.

The Last of Us Part II has more than 60 accessibility settings, and its custom difficulty lets you set enemies, allies, stealth and resources separately. Forza Motorsport lets you turn individual driving assists on and off, from braking to steering, and set AI opponents from 1 to 8.

If a game offers individual settings like these, use them. Turning off one specific frustration is often better than dropping the whole game to Easy.

Games without difficulty settings

Some games deliberately have no difficulty options. FromSoftware's games, including Sekiro and Elden Ring, are the best-known examples. Director Hidetaka Miyazaki has argued that lowering the difficulty "would strip the game of that joy," which "would break the game itself." Others argue that difficulty and accessibility are "two different conversations," and that options help disabled players without taking anything away from anyone.

Whichever side you're on, if a game has no setting, your options are its own systems: summons, co-op help, easier builds or simply grinding a bit before a boss.

When you can't freely change difficulty

Before you start, check whether your choice is locked in. Some games limit changes:

Trophy and achievement hunters should check too. Resident Evil 4's hardest trophy requires Professional difficulty, which unlocks only after one completion. Clair Obscur: Expedition 33, on the other hand, ties no trophies to difficulty at all.

Hades screenshot: Zagreus fighting through the Underworld
Hades screenshot: Zagreus fighting through the Underworld

When to change your difficulty

It's time to go down a level when:

And it's time to go up when fights stop feeling like fights: you're not paying attention because nothing threatens you.

There's no wrong answer

The only real mistake is letting a difficulty setting stop you playing a game you'd otherwise enjoy. Finishing on Easy is still finishing. For more help getting unstuck, see our guides on using a walkthrough without spoiling the game and, for strategy games, tactics RPGs for beginners.

If you track your games in Perthro, noting which difficulty you played on is a nice detail to have later, especially if you ever come back for a harder second run.

Sources

Keep reading.

Every post →
Guides4 min read

What to play while you wait for GTA 6

Guides5 min read

How to clear your backlog before GTA 6

Guides8 min read

PS5, Xbox, PC or Switch 2? How to choose which version of a game to buy