A malware scare on Steam is not a reason to panic. It is a reminder to keep better notes, slower installs, and a backlog with context.
The week of May 18 brings Yoshi, Coffee Talk Tokyo, Lego Batman, and a 61-game indie showcase. That is a lot to want, and a lot to forget.
May is full of new releases, but Breakout turning 50 is the quieter hook. A paddle, a ball, a wall of bricks, and a reminder that small games can stay with us.
Hundreds of demos are exciting until they become noise. Treat the festival like a small journal project and future-you gets a cleaner trail.
Perthro has a friends-and-feed layer built around honest reviews and shared lists, not achievement leaderboards. Here is what that looks like, and what it deliberately is not.
An imported library is an inventory, not a record. A practical guide to turning hundreds of games into something you will actually use.
Seven launch-day reviews are up. They read as if the writers played two different games — and the disagreement is the most useful thing in the bunch.
Premium buyers get the keys this Friday. Standard buyers wait until Monday. After fourteen years and five countries, the festival is finally going to the place the wishlist has been asking about the whole time.
Nintendo's Switch 2 forecast for year two just went down instead of up. A small essay on the difference between the year you buy a console and the years you actually live with it.
Bonfires, typewriters, Pokémon Centers, the sparkle in the road. A small essay on what save points were, and what we quietly lost when games started saving themselves.