Perthro

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Build updates, opinions on the medium, and the occasional how-to, written by the team behind Perthro. RSS feed

Archive · page 4 of 20

Stories 7 min read

Small horror games are still the internet's campfire

The release calendar tells you what is available. The tiny horror game tells you what people carry afterward.

Reviews 7 min read

Truck-kun is Supporting Me from Another World review deep dive: why critics split on Strange Scaffold’s isekai joke

A single strange game, a very wide score spread, and one useful question: how long can a joke carry an arcade loop?

Guides 8 min read

How to choose your next game when August gets loud

August release lists are already crowded. Here is a calmer way to pick one game, give it a real hour, and let the rest wait.

Reviews 6 min read

Kusan: City of Wolves, Blue Reflection Quartet, and Case Solved review roundup: critic scores after July 30

A critic-score read on three July 30 releases: one brutal, one uneven, one quietly satisfying.

Industry 7 min read

The release week is already full, and it is only Monday

A crowded August week on Steam is a reminder that discovery is easy now. Remembering why a game caught your eye is the harder part.

Reviews 6 min read

Truxton Extreme review deep dive: why critics are quietly high on the shmup revival

Critics mostly agree that Tatsujin Co. brought Truxton back with care. The interesting bit is where they start arguing about repetition, accessibility, and what a 2026 arcade revival owes new players.

Stories 7 min read

The new releases do not need to become homework

August is full of new games, videos, wishlists, and tiny obligations. You still do not have to turn play into homework.

Reviews 7 min read

Corsair Cove review deep dive: why critics are high on the pirate city builder

Critics like Limbic and Hooded Horse's vertical pirate colony sim. The interesting part is where the praise stops.

Guides 8 min read

How to make August's release calendar feel playable

A crowded release month is easier when your wishlist acts like a memory aid, not a contract.

Reviews 7 min read

The Relic: First Guardian review deep dive: why critics are split on the Soulslike

The critic range runs from 30 to 70, and that gap says more than the average score does.